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I'm assuming you're associated with soundplant Yes, of course - like in any other program - just toggle your keyboard's numlock setting. Is there any way to maybe trick it into thinking my numpad keys are actually ins, del, etc when I press them? Second, the system treats numpad keys a little differently than the rest and the numlock setting affects them so it's a little less efficient to use them for low latency triggering. ctrl+A triggers a sound, ctrl+alt+A triggers a different sound, and just plain A triggers yet another sound.įirst, most keyboards these days have no numpad. This allows you to trigger different sounds with the same key using key combos with ctrl and alt, e.g. No, but what you can do is use the 'only trigger sounds with key combo' setting in combination with 'background key input' and multiple Soundplant windows. Is there no way to expand the amount of keys you can use as input? I know there are programs to let you activate MIDI with your keyboard but I'm not really experienced with MIDI stuff and not looking for a full DAW for this, so if there's a standalone program that does this with MIDI and I could use that in conjunction with a keyboard-MIDI program that should also fit my needs. I'm just wondering if there's anything out there already that you've had good experiences with. I know this stuff is possible, I could program it myself if I knew how to do UI stuff and wanted to go through the effort. And as far as I can tell it doesn't record keyup events (to play the sound for as long you hold the key, then kill it when you release it) or even really properly record keydown, since repeat is on by default as if you were entering text. Certain keys aren't available for use and the ones that are (besides the letters) aren't really convenient for my keyboard's layout. Soundplant is good and I'll be using it for right now but it's just a little too limited. Just looking for a way to press a key and have a specified waveform play according to which key. Flatout 4 pc crashes6/13/2023 With a wide variety of cars, levels and objective based gameplayĪll 3 games are Enhanced for Xbox One X with native 4k and 1080p 60 fpsĭangerous Driving features online racing, all 3 games have a fully featured single player progression. "“Dangerous Driving is the real deal and any Burnout fan would be crazy to skip it” DestructoidĪccidents Will Happen is a great deal for fans of the genre, representing a massive 40% discount off the RPP of the 3 games.ĭanger Zone features a virtual Crash Testing Facility where players step into the shoes of a Crash Test driver and are challenged to survive a variety of spectacular crash testing scenarios.ĭanger Zone 2 takes the crash testing action out of the Test Area and onto real public roads. IGN called Dangerous Driving “a wonderful complement to Danger Zone 2 together, they are basically Burnout 6 and the world is better off for it.” With a fully featured single player progression and 6 player online racing Dangerous Driving is the perfect game for lovers of arcade racing. It brings together brand new arcade racer Dangerous Driving as well as Three Fields previous ‘Crash mode’ games, Danger Zone and Danger Zone 2. You can also visit the Official Bethesda Discord Servers for further assistance.From the creative talent behind the genre-defining Burnout series, “Accidents Will Happen” is the perfect choice for players who want to race and crash. Information on creating a DxDiag file and contacting customer support can be found here. If you continue to experience game crashes, you can contact Bethesda Customer Support with your DxDiag file for further troubleshooting. To do so from the Fallout 4 launcher, click Options, then check the Windowed Mode and Borderless checkboxes at the bottom.Change your display mode to run in Borderless Windowed Mode.INI files by navigating to C:\Users\\Documents\my games\Fallout4 (default location) and removing the following files to reset all game settings: FlatOut 4: Total Insanity was developed by French studio Kylotonn and published by Bigben Interactive. Many issues can be traced to modification of the game's. FlatOut 4: Total Insanity is a racing video game that features local and online multiplayer. INI file, restore it to its default state. In addition, there are a few troubleshooting steps you can try to resolve issues related to crashes: If you are not able to launch the game, take your system offline and remove the mod from your load order. We recommend disabling or removing any installed mods and trying again. The good news is that all of that is back in FlatOut 4: Total Insanity, but somehow this just isn’t as fun as I remembered. Select Properties and then the Local Files tab. Remove ModsĬustom mods can in some cases cause in-game performance issues. Past FlatOut games offered all that redneck racing action along with demolition derby arenas and everyone’s guilty pleasure the Stunt mode, where you would launch your ragdoll driver in a series of addictive mini-games. To run the game as an Administrator: Right-click Fallout 4 in your Steam Library. Note: We recommend you manually download the latest drivers from the above sites and ensure your previous drivers are fully deleted before updating. You can find drivers for supported video cards here: If your machine meets the game's requirements, we recommend you also ensure that you have the latest drivers for your graphics card installed. Most issues related to game performance can be attributed to hardware. If you are experiencing issues with Fallout 4 crashing on PC, you should first ensure that your machine meets Fallout 4's system requirements here. Goofle dlight6/13/2023 However that does not mean the one-way is not available for 50% or less of the price (it all depends on the airline and how they file fares). Mighty Travels Premium specializes in Round Trips. That is usually the same you saw in Mighty Travels Premium (you may have to change tabs).Ĭhoose from Round Trip, One Way or Multi City trips. within a 50 mile radius) in addition to the airports we provided.Ĭhoose your class of Service Economy, Premium Economy, Business Class or First Class. With Google Flights you can enter several nearby airports (i.e. If there are no airports filled (or they are wrong) simply add them. However you should check if we got it right. We usually fill out the departure and destination airport for you. If you navigated here from Mighty Travels Premium we provide you with a page that looks like this. Are Google Flights reservations refundable?.How do I cancel a ticket booked through Google Flights?. Understand the Travel Industry (Warning Business And Tech content ahead).Get the best airfares and hotel rates (including mistake fares and mistake hotel rates) in real-time with Mighty Travels Premium. See how you can fly Business Class and stay at 5 Star hotels for very little. Google Flights helps you discover the cheapest dates per route and makes it much easier to discover when a deal that you found in Mighty Travels Premium matches with your personal travel schedule. There is little information about other routes, nearby airports and cheaper dates that you could travel on (most leisure travelers are are quite flexible). These include, Momondo, Skyscanner and Google Flights and many others.Įssentially all offer a similar product – you type in your dates, route and cabin class and the results are presented to you. Then during the last decade the use of travel ‘metasearch’ engines has become prevalent. Expedia or Priceline with millions of searches every day) and many airlines went ‘low-cost’ a business model that is low margin and does not leave enough room to pay GDS fees (so we are told). In the late 1990s two things happened – Online Travel Agents appeared (i.e. While each fee is small it adds up over time! GDSs also charge a small fee whenever someone just looks at a fare. A GDS charges airlines a fee for filing a new fare and or changing it. Think of a GDS as a cloud computing platform for reservations before the current 'cloud'. Eventually most of these companies were spun out of their original home and became known as Global Distribution Systems (GDSs). Major airlines had built a technology layer in the 1970’s to computerize and manage the fares they provide to customers. Understand the Travel Industry (Warning Business And Tech content ahead)įirst let's spend a minute to better understand the travel industry (primarily focused on flights). ITA Matrix can be quite complicated – it is meant to be an expert tool that connects you with a GDS. Google Flights is a website that Google has built following the acquisition is the company behind ITA Matrix, another popular tool to book flights. Google Flights is one of our favorite tools to fine-tune your booking on a great deal that you have found through Mighty Travels Premium. See how everyone can now afford to fly Business Class and book 5 Star Hotels with Mighty Travels Premium! Get started for free. Dataarchitect6/13/2023 The Volvo Group drives prosperity through transport solutions, offering trucks, buses,Ĭonstruction equipment, power solutions for marine and industrial applications, financing and services that increase our customers’ Join us on our transformation journey to our digital future You have excellent communication skills in English.You have demonstrated a growth and learning mindset.You have experience working in a global environment.You have an appreciation of the purpose and the practices of Agile.Experience with real time/streaming data.Experience in Data Architecture and Data Quality.Experience with API or microservice deployment.Knowledge of the (Microsoft) cloud based delivery model.Experience working in a DevSecOps team is a plus.Knowledge in Azure Advanced Analytics technologies and frameworks.Knowledge in Advanced Analytics related programming language: Python, Pyspark.Writing SQL and doing data modelling are natural to you.Knowledge in Azure components like ADFv2, DataBricks, Synapse, Delta lake.You have a university degree or equivalent.Hands-on work – you will be the technical expert in your team and you will be involved in development of requested features, testing, coordination with other IT teams and business stakeholder and you will provide technical guidance to your colleagues.You will work with your IT team on analysis and estimations as well as coordinate end to end delivery of enhancements. Change management – you will collaborate with product owners and key users to capture new demands and prioritize backlog.You will monitor end user experience with the services and drive activities to improve their satisfaction working with the solutions. Application maintenance – you will provide advice, assistance and leadership associated with the planning, design and improvement of service and component availability and performance.Application support – you will maintain application support processes and make sure that all requests for support are dealt with in a professional and timely manner.We are team players with clear common ambitions, and we win together. We foster an environment where ideas, thoughts and opinions can be shared. We collaborate with other parts of the organization, both in Group IT, with TD/BAs and Group Functions. We have an ambitious transformation in front of us, with an implementation of the Data Layer in Azure as well as the reinforcement of Data Governance and Data Management in the full Group. We will take care of all the aspects of Data, how it is quality assured, documented, made available, prepared and consumed through BI, Analytics and Machine Learning. ‘Data’ is a new function within Group IT with the goal to unlock the power of data for the full Volvo Group to become a fully data-driven company! With data, the core component of our transformation journey, we will, together with our data talents, make the Volvo Group 2030 vision happen. Do you want to be part of our transformation journey towards becoming the digital capability of the Group? The time is now. We have a very important role to play in reaching the Volvo Group ambitions for 2030. With Group IT, you will be part of a global and diverse team of highly skilled professionals, who learn continuously and embrace change to stay ahead. With a new product centric operating model and digital technologies, we will produce digital offerings that are profitable, scalable, and differentiated. At Group IT, we have a clear ambition to enable value creation at scale for the Volvo Group. Blanket bastion6/13/2023 The original GSRS plan called for 210 mm diameter rockets. These included the XM1070 Electronic Fighting Vehicle, the M4 Command and Control Vehicle, the Armored Treatment and Transport Vehicle and the Forward Area Armored Logistics System (encompassing three vehicles including the XM1007 AFARV rearm vehicle. Originally called the Fighting Vehicle System, the M987 chassis was designed to serve as the basis for many other vehicles. The ground contact length is increased from 154 inches (390 cm) to 170.5 inches (433 cm). The M987/M993 is a lengthened derivative of the Bradley Fighting Vehicle chassis. The M993 is the designation of the M987 carrier when it is used in the MLRS. Task Force XXI Armored Treatment and Transport Vehicle (ATTP) The SPLL is composed of three primary subsystems: the M269 Loader Launcher Module (LLM), which also houses the electronic Fire Control System, is mated to the M993 Carrier Vehicle. The M270 MLRS weapons system is collectively known as the M270 MLRS Self-Propelled Loader/Launcher (SPLL). Some 1,300 M270 systems have been manufactured in the United States and in Western Europe, along with more than 700,000 rockets. Įuropean nations produced 287 MLRS systems, with the first being delivered in 1989. The first operational M270 battery was formed in March 1983, and the first unit was sent to West Germany that September. The first units were delivered to the 1st Infantry Division in early 1983. The first production models were delivered in August 1982. Vought began low-rate initial production in early 1982. The Army selected the Vought system in May 1980. The Army evaluated the MLRS prototypes from December 1979 – February 1980. Both competitors delivered three MLRS prototypes to the Army. In November 1979, GSRS was accordingly redesignated the Multiple Launch Rocket System. In July 1979, the United States, West Germany, France and the United Kingdom signed a memorandum of understanding for joint development and production of GSRS. This was to allow European nations, who had been independently pursuing their own MLRS programs, to buy in to the program. Army Aviation and Missile Command made changes to the program so that the GSRS could be manufactured in Europe. In September 1977, Boeing Aerospace and Vought were awarded contracts to develop prototypes of the GSRS. In March 1976, the Army awarded contracts to Boeing, Emerson Electric, Martin Marietta, Northrop and Vought to explore the concept definition of the GSRS. Army Missile Command issued a request for proposal to industry to assist in determining the best technical approach for the GSRS. The MLRS was conceived as the General Support Rocket System (GSRS). It would be used to engage enemy air defenses and for counterbattery fire, freeing cannon units to provide close support for ground forces. This combined with the realization that such an experience would happen on a larger scale in the event of war in Europe. This mindset began to change following the 1973 Yom Kippur War, which saw high loss rates, especially from rear-area weapons like surface-to-air missiles (SAMs), as well as the effective Israeli tactic of hitting such sites with MRLs. artillerists favored cannon artillery for its relative accuracy and ammunition conservation over "area fire" rockets, and as a result were left with only a small amount of World War II vintage rocket artillery. Soviet tactics of bombardment by large numbers of truck-mounted multiple rocket launchers (MRLs), such as the BM-21, would saturate a target area with thousands of rockets, ensuring some would hit specific targets while delivering a psychological impact. and NATO forces in terms of rocket artillery. In the early 1970s, the Soviet Union had a clear advantage over U.S. The MLRS has been upgraded to fire guided missiles, and has been used by Ukraine in the 2022 Russian invasion of Ukraine. The MLRS first saw service with the United States in the 1991 Gulf War. The MLRS were subsequently adopted by several NATO countries and other countries. Army variant of the MLRS vehicle is based on the chassis of the Bradley Fighting Vehicle. The M270 Multiple Launch Rocket System ( M270 MLRS) is an American-developed armored, self-propelled, multiple rocket launcher. Video to gif maker will milliseconds6/13/2023 I bring up n/(3m) specifically because many common framerates are multiples of 3, and other common “easy” numbers generally work just fine as ms or µs (n/1000 or n/1000000). If someone wants to get really fancy, it would even be possible to write an aPNG exporter that automatically detects approximate n/(3m) durations and provides the option to automatically convert these to the appropriate n/d (e.g. FPS: Higher FPS (Frames Per Second) creates a high quality 'video-like' GIF Width: Specify the GIF width in pixels Copy Position: You can easily specify the GIF start and end. 16667/1000000 isn’t 1/60, but it sure is close, and it’s much closer than 17/1000. Leave empty to convert video to GIF from the beginning of the video Trim End: Use this if you want to convert your video to GIF up to a specific position in the video. 16.667ms) would be the most practical option, as it makes for the simplest UI (just a simple single textbox, like it is currently), is compatible with the existing milliseconds system, and plays well with timelines, while still allowing high precision. I suspect the limitation of floats and integers for durations is why aPNG uses the n/d format, it’s the only way to accurately preserve such durations, even if they’re not always accurately reproduced during playback.Īlthough n/d is the ideal option from a data accuracy standpoint, I think allowing a decimal point and precision down to the microsecond (e.g. So, Aseprite’s use of integer milliseconds makes sense for more than just GIFs. These types all fail to accurately reproduce durations such as 1/30 or 1/60 seconds. I think this should be made clear when exporting to GIF in aseprite as a tooltip so you can see the consequence.Īs far as I know, most game engines deal with animations as sequences of frames of given durations, and these durations are usually implemented as floats (if the base unit is seconds) or integers (if the base unit is milliseconds or microseconds). The colour depth: same as source, grayscale, black and white. This is unfortunately the GIF format limitations. You can configure the following parameters for the resulting GIFs: - Framerate in milliseconds. You can have it cycle at 330 ms which is pretty close! For an animation of five frames that would be frame timings of 70, 70, 70, 60, 60 ms (in any order, adds to 330ms). Download for Free Download for Free Step 2. Then follow the instructions to complete the installation. Install Movavi Video Converter Download the installation file on your Mac or PC device. So you can’t EVER have a 60fps gif (which is ~16.67 ms per frame) which means you can never have a gif that cycles at exactly 1/3rd of a second (since that’s 333 ms). Learn how to make a video into a GIF using Movavi Video Converter in this step-by-step guide: Step 1. In fact some browsers/players only play gifs with frame durations of 20 ms (0.02s per frame = 50 fps) or higher (slower than 50fps). I may be misremembering but I believe the export issue is not a bug with aseprite but rather a limit of animated GIFs.Īnimated gifs can only have frame durations in increments of 1/100 of a second (0.01s, 0.02s etc) This means it’s going to round to 60 ms or 70 ms (since 67 ms is 0.067s, too many decimal places for poor old GIFs!) Eric hutchinson jettison6/12/2023 Ī 's review of the album said: " Pure Fiction, finds him delivering more of his passionate, melodic, and imminently likable songs. The first song on the album, "Tell the World," has been chosen as the theme song for the 2014 mid-season NBC sitcom Growing Up Fisher, and also the song for the first Microsoft Windows 10 commercial. Hutchinson released his third album titled Pure Fiction on April 8, 2014, via Kobalt Label Services. Hutchinson also returned to the Late Show with David Letterman on February 21, 2012, to perform "Watching You Watch Him." Hutchinson wrote "Watching You Watch Him" as a joke about his wife, Jill's obsession with tennis star Roger Federer.Ī's review said of the album said: "Hutchinson is a bell tone of a crooner with a knack for writing a catchy hook, and imbues his songs with just enough positive swagger and rhythmic grit to bring to mind a kind of contemporary take on Hall & Oates." 2014: Pure Fiction The first single, "Watching You Watch Him" debuted on the season premiere of Grey's Anatomy. Moving Up, Living Down, Hutchinson's second album, was released on April 17, 2012, by Warner Bros. "Rock and Roll" has also reached Gold in New Zealand, the U.S. 9 on the ARIA Australian Singles Chart and has been certified Platinum in Australia. "Rock and Roll" also appeared in the series finale episode of the Australian-produced Packed to the Rafters. Hutchinson's 2008 single "Rock & Roll" earned him his first gold record in the United States. It became the highest-charting album by an unsigned artist in iTunes history. The album won praise from gossip blogger Perez Hilton, which sent it to the top ten on the iTunes Store, where it peaked at number five in September 2007 and debuted at No. He independently recorded and released the album Sounds Like This in 2007. In 2005, Hutchinson signed with Madonna's Maverick Records, but the label shut down before his album was released. Quite literally: feminism is in the eyes of the beholder - and if seeing is believing, than that’s a step in the right direction.Hutchinson grew up in Takoma Park, Maryland, graduating from Montgomery Blair High School and then attending Emerson College in Boston. The “What the F?!” intentionally didn’t settle any debates about who or what a modern day feminist is or should be - but the looseness of the program did offer a productive way of understanding how to see the world through a feminist lens. Given how hard it is for women to make it behind the camera as it is, being seen as a “feminist filmmaker” could be at best limiting and at worst alienating. (It’s noteworthy that of the nine films in the “What the F?!” section, seven were premieres, including four world premieres, and the program featured one of the highest number of films directed by women.)įeminism, whatever your definition of it is, is still perceived in some corners as niche, or about man-hating hostility. But her reluctance to be “cornered” by a feminist label as an emerging director is understandable in the context of how few female-helmed films are getting made. From Collateral to Blackhat, Michael Mann has redefined digital cinemaĪs A Girl itself defies genre classification - blending horror, Westerns and film noir - Amirpour’s answer isn’t all that surprising.Why slow cinema, like Winter Sleep, is anything but boring.Article content Recommended from Editorial This advertisement has not loaded yet, but your article continues below. Manage Print Subscription / Tax Receipt. Tormentum dark sorrow good playthrough6/12/2023 Everything you find in that chapter is used exclusively in that chapter. Each chapter of the game starts with nothing in your inventory. Tormentum is a point and click game in the vein of a Machinarium or Botanicula. The gameplay complements the scenery very well. With its short run time, every area feels fresh. Rather, had the game gone on much longer than the three or so hours it takes to finish, you’d easily feel fatigued of all of all of the weird scenery. That’s not to say the game is bad at all. Thankfully, the game itself isn’t all that long. It’s haunting, even well after the game is finished. While there aren’t any encounters where you need to fight monsters, it always feels like something could attack you at any moment. That feeling of dread prevades the entire game. Creatures in the world range from, “Oh, that’s weird”, to “Oh lord kill it with fire!” It makes you feel uneasy in every single environment. Landscapes are horrifying, with sharp, jagged mountains covering the world. The development crew has stated that the environments were inspired by H.R. Yet every single environment is haunting and terrifying. Every scene features almost exclusively static characters on a two dimensional plane. The first thing you notice in Tormentum is just how stunning the visuals are. After being thrown into jail, you decide to escape and try to find out exactly what happened and why he doesn’t have any memories. All your character remembers is a statue of a woman opening her arms to him. Tormentum has you playing as a nameless protagonist in a world gone mad.As the game opens, your character is arrested by a group of holy knights, charged with keeping the world pure. Yet, this process has allowed for a small, three person team to sell one of the most visually striking adventure games ever created. So, when you see that Tormentum – Dark Sorrow has been approved by Steam Greenlight, you might be worried that the game would not be good. The system has garnered criticism for allowing people to submit terrible games and bribe voters with free Steam keys. The world of Steam Greenlight has yielded a lot of bad games. Buffer wordpresscom integrations6/12/2023 The actual rANS bitstream needs to be encoded in reverse though (we prefer our decoders to consume data in increasing address order). the LZ parse and the statistics of the symbols emitted, which makes encoding harder and somewhat slower, but such is life. Static models are trickier to encode for because there are interdependencies between e.g. Kraken, Mermaid and Leviathan (but not Selkie, which is a byte-aligned LZ with no entropy coding) support multiple choices of entropy coders but they’re all based on static models.īitKnits use of a semi-adaptive model makes it easy to do the modelling and most of the encoding in a single front-to-back pass. Our later codecs jettisoned this part of the design Oodle LZNA (as the name suggests, a LZMA-derived design) used multi-symbol rANS but with full adaptation after every symbol. It was significantly faster than LZMA/CABAC/etc.-style “update after every symbol” fully adaptive models, but with appreciably worse compression, and slower to decode than a fully static model would’ve been (which would’ve also enabled tANS usage). The particular model it ended up with was a compromise to hit its speed targets, and its update mechanism wasn’t great. Semi-adaptive meaning that they change over time, but not after every symbol model updates are batched and the model remains static in between, which lets it amortize update cost and build some auxiliary data structures to accelerate decoding. This is somewhat expensive to maintain in the encoder/decoder and mostly a waste for ASCII text and text-based formats, but turns out to be very useful for the structured binary data that was its intended use case.įor entropy coding, it uses a 2-way interleaved rANS coder with 32-bit state that emits 16-bit words at a time, and 15-bit “semi-adaptive” (aka deferred summation) multi-symbol (i.e. Like LZX and then LZMA, it keeps a history of recent match offsets that can be cheaply reused BK was designed mainly for Granny files, which are chock full of fixed-size records with highly structured offsets, so unlike LZMAs LRU history of 3 recent match offsets, it keeps 7. Basic overviewīitKnit (I’ll just write BK from here on out) is basically your usual LZ77 with entropy coding backend. So I’ll keep it brief and focus mainly on the parts of it that actually got successfully used elsewhere. In Oodle it was quickly superseded by the “oceanic cryptozoology” (first Kraken, then later Mermaid/Selkie and Leviathan) codecs, so BitKnit the actual codec is just a historical curiosity these days (and deprecated in current Oodle versions), but it was our first released code to use several ideas that later ended up in other Oodle codecs, and might be of general interest. The codec did end up in Granny and later a small variation (with slightly different bitstream to work within the different container) in Oodle 2.1.2. Let’s just say I wish I hadn’t posted this in its original form, but I did, and I’d rather make the corrections publicly now than pretend it didn’t happen.īitKnit is a LZ77+RANS lossless general-purpose compressor that was designed 8 years ago (1.0 release on May 20, 2015) to replace the aging and very slow to encode LZ77+arithmetic coding codec built into Granny 3D, and also worked – somewhat unintentionally – as a LZ77/entropy coding test vehicle. These have been corrected in this version and I’ve marked the places where I was wrong. UPDATE May 7, 2023: I wrote this post yesterday somewhat in a huff (for reasons not worth going into) and the original post contained several inaccuracies. |